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PROJECT: HORROR / PHASE 01

COMPLETED
  • Concept
  • Prototyping
  • Technical Spikes
CURRENT: ALPHA

Core Loop implementation, Engine architecture, Basic physics, and AI navigation tests.

UPCOMING
  • High-Fidelity Art Assets
  • Detailed Level Design
  • Lighting & Shadow Volumetrics
  • Art Pass
FUTURE
  • QA Testing
  • Final Polishing
  • Localization
  • Launch

STUDIO EXPANSION ROADMAP

COMPLETED / FOUNDATION

Establishing LLC & Business Structure

The technical foundation of Roach Clip Games is set. Legal and business operations are fully established.

CURRENT / STUDIO OPS

Workspace Setup & Development Rig

Optimizing the internal pipeline, growing the studio space, and ensuring high-fidelity capabilities.

UPCOMING / SCALING

Collaborators & Release Pipeline

Bringing in specialist collaborators and releasing additional titles to expand the portfolio.

FUTURE / MOBILITY

Dedicated Workspace & Company Vehicle

Long-term growth including dedicated studio facilities and professional studio mobility assets.

// ROADMAP VERSION 1.0.4. UPDATED REGULARLY TO REFLECT REAL-TIME STUDIO EVOLUTION.

COMPLETED

ACTIVE / CURRENT

UPCOMING

FUTURE

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