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PROJECT: HORROR / PHASE 01
COMPLETED
- Concept
- Prototyping
- Technical Spikes
CURRENT: ALPHA
Core Loop implementation, Engine architecture, Basic physics, and AI navigation tests.
UPCOMING
- High-Fidelity Art Assets
- Detailed Level Design
- Lighting & Shadow Volumetrics
- Art Pass
FUTURE
- QA Testing
- Final Polishing
- Localization
- Launch

STUDIO EXPANSION ROADMAP
COMPLETED / FOUNDATION
Establishing LLC & Business Structure
The technical foundation of Roach Clip Games is set. Legal and business operations are fully established.
CURRENT / STUDIO OPS
Workspace Setup & Development Rig
Optimizing the internal pipeline, growing the studio space, and ensuring high-fidelity capabilities.
UPCOMING / SCALING
Collaborators & Release Pipeline
Bringing in specialist collaborators and releasing additional titles to expand the portfolio.
FUTURE / MOBILITY
Dedicated Workspace & Company Vehicle
Long-term growth including dedicated studio facilities and professional studio mobility assets.
// ROADMAP VERSION 1.0.4. UPDATED REGULARLY TO REFLECT REAL-TIME STUDIO EVOLUTION.
COMPLETED
ACTIVE / CURRENT
UPCOMING
FUTURE
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